In TNT: Evilution the UAC once again are intent on developing and experimenting with dimensional gateway technology. They set up a base on Io, one of the moons of Jupiter, with a s...
One of many unofficial retail add-ons produced for the Doom series, Perdition's Gate is a full 32-level campaign for Doom II featuring new textures and music.
Hell To Pay is a partial conversion for Doom II created by Wraith Corporation in 1996 and published by WizardWorks. A 15 level demo version was distributed via the Internet and on...
Mega Man 8-bit Deathmatch is a fanmade project created by CutmanMike and Team MM8BDM. This retro styled first person shooter is designed to bring the look and feel of the 8-bit Meg...
Hell Revealed (HR.WAD) is a 32-level megawad for Doom II, released on May 2, 1997. It was created by speedrunner Yonatan Donner and his friend Haggay Niv. This megawad was designed...
Going Down is a 32-level megawad for Doom II released by Cyriak Harris (mouldy), featuring its own original soundtrack by the same author and a custom DeHackEd boss monster (replac...
Batman Doom is a total conversion for Doom II, created by ACE Team in 1999. In Batman Doom, the player plays Batman fighting various criminals in Gotham City. The game includes a v...
NOVA: The Birth is a limit-removing megawad released in 2014. It was made by members of the Doomworld community who were new or inexperienced with mapping at the time.
TNT: Revilution is a 32-level megawad and unofficial sequel to Final Doom's TNT: Evilution, developed by members of the Doomworld forums and released in 2017. The project had a lon...
NOVA II: New Dawn is a limit-removing megawad released in 2015. It is the sequel to 2014's NOVA: The Birth, and follows the same concept of being predominantly made by Doomworld us...
Swim With The Whales is a four-level mapset by Zachary Stephens (Ribbiks). It requires a Boom-compatible source port. The mapset is based around a watery theme and—similarly to the...
Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate t...
Resurgence is a Boom-compatible megawad by Josh Sealy (Joshy) released on 22 September 2014. The project is described as an update from one of Sealy's previous projects, Surge. Sim...
Kama Sutra is a 32-level megawad released in March of 2005, created by Adolf Gusta Vojta and Jakub method man Razak, a pair of Czech speedrunners. They are together known as the KS...
Speed of Doom is a 2010 megawad by Josh Sealy (Joshy) and Darkwave0000, which requires a Boom-compatible source port to play. It features 33 levels, including one level accessible...
Nova III is a Boom-compatible megawad released in 2019. Continuing from Nova II: New Dawn and Nova: The Birth, the project was aimed at newer or inexperienced Doom mappers. Nova II...
Stardate 20X6 is a set of eight Boom-compatible maps released by Zachary Stephens (Ribbiks) in 2013. The WAD is notable for its use of the colour purple, which replaces many of the...
Stardate 20X7 is a set of eleven Boom-compatible maps released by Zachary Stephens (Ribbiks) in 2017. It continues the purple theme of Stardate 20X6, with the colour purple this ti...
Vanguard is a episode replacement PWAD for Doom II, by Paul DeBruyne (skillsaw). It is a winner of 2011's 18th Annual Cacowards. The mapset requires a Boom-compatible source port....
Memento Mori (MM.WAD) is a 1995 megawad that contains 32 new levels, designed by two members of the Innocent Crew, Denis and Thomas Möller, along with 19 other authors, including T...
Deus Vult is a four-level PWAD for limit removing source ports created by Huy Doom Marine Pham and released on May 28, 2004. A bonus fifth level contains all previous four combined...
Deus Vult II is a twelve level episode WAD created by Huy Pham (Doom Marine). As with the first Deus Vult, it contains maps rich with nigh-overwhelming opposition, in the vein of A...
Hell Revealed II (HR2) is a 32-level megawad for Doom II and the sequel to the legendary Hell Revealed. The WAD was authored by a team of 14 members led by Jonas Feragen. It was re...
Hellbound is a limit-removing 32-level megawad created by Zoltán Sófalvi (Z86). Most maps are connected, in that the sense that the end of one map resembles the start area of the n...
Cyberdreams is a 1998 megawad by Gonzalo Pérez de la Ossa and Albert Valls. It is well known for featuring puzzles involving cyberdemons in each level, which the player is forced t...
Japanese Community Project is a 32-level megawad requiring a limit-removing source port that was released in 2016. The megawad was created through collaboration of more than a doze...
No End In Sight is a megawad for The Ultimate Doom created by three Doom the Way id Did contributors: Emil Brundage (NaturalTvventy), Xaser Acheron, and Christopher Lutz. The megaw...
Deathless is a megawad PWAD for The Ultimate Doom by James Paddock (Jimmy). Originally just a single Episode 4 replacement released as Griefless on July 1, 2018, it was extended to...