Cassandra Calamity (also known as Mexx10) is the last map pack of Marcus Dromowicz (mexx), of early Quake fame. It is the second-largest mexx map, with two large, detailed base lev...
This map pack was an early bird in 1997, very early for single-player modding. Not without its merit, Fantasy Quake was one the biggest Quake modification of its time, at a whoppin...
Prelude to Apocalypse (most commonly known as mexx8) was an extensive two-map wizmetal medieval map pack, with tense gameplay. While a little dated or blocky by modern standard, us...
After a long wait, the Func Forum release its tenth Func Jam X - Tenth community mapping jam: 14 Insomnia-themed levels plus a start map. It comes with a couple of custom skyboxes,...
Probably the evilest and most hostile atmosphere a Quake release ever had. This episode is built upon Quoth code and monsters. It comes with dark ambient music which adds to the fe...
Another Func_Msgboard release. Underwater Jam - a community map pack featuring nine (under)water-themed levels by various authors. They use different texture styles and some custo...
Quake-style mixed with Doom gameplay Early in 2005, possibly one of CZG's most famous map packs, an Episode with six medium-sized bases, Wizard-themed levels, and a start map.
A sprawling, underground castle-clad episode in Daikatana E3 textures, with interesting progression, difficult secrets, new monsters, music, and a couple of other new features. Bot...
Carved in Flesh is an early 2003 collection of three unique new levels as you make your way across night-lit terrain and enter an epic gothic castle. A very fresh theme was created...
Knee-Deep in ZDoom (also known by the abbreviation KDiZD) is a ten-level PK3 for The Ultimate Doom, designed for use with the ZDoom source port. The project was led by Daniel Gimme...
The Sword of Ares is a 1998 unlicensed total conversion for Quake. The game adds several features not available in vanilla Quakes, such as the ability to switch to a third-person...
The Final Descent is an ambitious early 2000 Episode for Quake by Hellscrag. The Final Descent is an Episode with nine medium to large maps (including a secret map) in varying styl...
Q25 Limits Jam is a vanilla Quake collaborative jam made for Quake's 25th anniversary which reads; a great collection of maps made in the spirit of Maximum DOS Performance. 16 smal...