The architect Martin Melanson, commissioned to build a theater, meets a woman named Clara, outside of his apartment complex at night. Attracted to each other, they visit the theater's building site.
While they explore the unfinished stage, surrounded by scaffolds and lost in thoughts, reality slowly fades, where the curtain opens and a dark play about closeness and separation begins.
The game's drawn-out, static nature, embedded in blurred PS1 visuals, supports its surreal plot and dialogues to create a dreamlike 40 - 50 minute experience, that should be played in one sitting.