Space Colony is a strategy game with two basic levels of management. On one level you have to manage a futuristic base, while on the other you have to manage the relationships between the crew members who inhabit the base. It clearly draws inspiration from Maxis' popular life-simulator The Sims (just take a look at the box cover), as well as from management games like RollerCoaster Tycoon, SimGolf, and FireFly's own Stronghold series.
Though it has no multiplayer, the game does offer a great deal of content in the form of a comprehensive single-player campaign, a series of skirmish missions, and an open-ended sandbox mode. Plus, there's a map editor you can use to create your own levels. While Space Colony offers a great deal of breadth, and a surprising amount of depth, it never really capitalizes on either of these strengths to become an incredibly compelling or incredibly enjoyable game.