A procedural Metroid-like with no fights, focused on exploration and route-planning, in which you play a mouse trying to escape from an ever-changing house.
Each run is a compact Metroid-like experience, in which you will find upgrades to explore the house differently each time. From a magnetic grapple to reach a metallic faucet, to a rideable rocket that can burst through the glass blocking the way, you will find many upgrades, each with its own uses.
You must adapt to the tools in your posse...
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