The gameplay in Lumines II is very similar to its predecessor, Lumines. The object is still to move blocks of four different colored squares across the board; while trying to create a single square of the same color. This all must be done before a timeline crosses the screen deleting the squares that you make. Deleting four or more squares will add a bonus multiplier to your score. (Refer to the Gameplay section of Lumines for more details).
There is no Infrastructure gameplay in Lumines II. The...
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