[Unreleased 1983] puzzle game -- move rows and columns of squares to line up matching colors.
While experimenting with Intellivision graphics, someone in the Design & Development department came up with a kaleidoscopic effect using sequenced GRAM. VP of Applications Software Gabriel Baum liked the effect, dubbed Hypnotic Lights, and asked programmer Steve Roney (Space Spartans) to work it into a game.
Steve's reaction was pretty much: yeah, right, what game? Marketing had a suggestion: som...
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