Long after great wars ravaged the land of Shmoop, a balance has been reached as both sides agreed to regulate all hero and villain related activities. This system flourishes as it creates the economic stability the land needed, and from it the great bureaucracy rose to rule over the land.
After many years from the system's inception, you step onto the scene. A strapping young adventurer who, after being dropped off by your parents, set off to obtain your Hero license from the kingdom. Although eager to claim your title, your path is full of danger as you must first prove yourself in the dungeons below. You also soon learn that not everyone plays by the rules and what it means to become a hero is much more then just a signed paper.