For you, there are no Doors that won't open-- until you find yourself trapped in a Library with an abrasive man whose help comes at a cost. Help him, and just maybe, you'll escape.
This game was made in 36 hours for Velox Formido.
The 2 themes we chose to incorporate were:
Doomed by the Narrative
Enemies with Benefits
(Honorable mentions to Flower Symbolism and Trapped with Someone)