The game's plot begins in a chamber containing the Bequest Globe, a device which the player has recently inherited. The Globe is a giant brass cylinder full of gears, fronted by a clock face made of sliding and rotating plates comprising twenty-two Roman numerals, which represent the Major Arcana, with the Kabbalistic tree of life in its center. A voice welcomes the player and tells them the Globe is a gift, then explains that the player must unlock the secret of the drowned god.
The player initially must enter their name into the device, which then displays a series of past lives the player has lived. The name is converted into its numerological equivalent. Above and below the central chamber are two other areas, called Kether and Malchut respectively, each of which houses a display screen with a mask-like face that provides the player with information about the next task. The motivations of the two organizations represented by the faces are murky, although it becomes cle...
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