The gameplay structure consists of the player progressing through a series of short minigames. The game features a total of 96 different dishes. Each minigame represents a different activity in the meal preparation, such as mixing, frying, or chopping the provided ingredients. The minigame mechanics themselves range from quickly drawing parallel lines in order to chop items, to a rhythm game where ingredients are added to a skillet or the heat is adjusted at precisely the right time. In many ca... развернуть
iOS | 26.02.2009 |
Nintendo DS | 08.12.2006 |