In the early game, CODEX offers a linear content progression paired with choice sandbox features such as an emphasis on economy and crafted goods to reach your full potential. The flow of completing quests, grinding XP and understanding gear is critical knowledge in how to play your individual class and facilitates ease of play in learning your character. Sandbox games are frequently met with the hurdle of on-boarding gamers with the daunting and complex reality of offering too much too soon. Expect a particularly smooth, familiar and enjoyable ride early on as we offer the quintessence of what we enjoy from themepark style games.
In the mid-game, things start to change. We start incorporating more challenging gameplay as your characters abilities and your enemies start to evolve. The themepark tropes break down and we move away from rigid scaling formulae. You’ll need your class experience to deal with more unpredictable and deadly combat as we escalate the risks of comba...
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