The display is a third-person view showing the player's ATF, which remains stationary on screen as the scenery scrolls past it, which takes up most of the screen. A head-up display is superimposed on the main screen; this shows engine thrust, the ATF's speed, ground height and altitude, along with the missile system available, direction of flight and a target's range and bearing.
The right-hand side is devoted to the on-board flight computer which shows enemy positions on a world map, the sta...
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