Aggressors of Dark Kombat offers virtually no storyline to explain its fights. In fact, the prefight conversation sequences show that the fights are not much more than chance meetings. The player's chosen character will advance through a series of stages fighting a series of opponents because he doesn't like the way the other guy looks.
The game is viewed from the side perspective that virtually all 2D fighting games use. One player can fight against a computer-controlled opponent, or two playe...
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