Killbeat is a rhythm shooter roguelike focusing on fast and brutal gameplay with a wide build variety. Descend into Cadence Drop, a sinkhole devouring an entire city. Fight your wa...
Пилот Нирваны Юмэ - это лекарство от вашей ностальгии по научно-фантастическому аниме 80-х. Испытайте космические гонки в стиле SkyRoads и захватывающий визуальный роман о романтик...
A little strange ACT game where Reimu brandishes a special wand.
UNDERTALE's parallel story, DELTARUNE. Meet new and old characters in a tale that steps closer to its end, chapter by chapter. Dodge bullets in nonviolent RPG battles as you listen...
Go on an adventure in a world packed with secrets helped by your friend, a poulp with many abilities. Explore, solve puzzles, wander across dungeons, blast through races and much m...
The floor isn’t lava, it’s Minesweeper! A Dungeon Crawler x Minesweeper Roguelike and a lo-fi musical experience like no other game before. Navigate worlds by solving Minesweeper r...
It’s Super Crazy Rhythm Castle, the chaotic rhythm adventure! A puzzling co-op mashup unlike anything you've ever heard. Solo, or with a band of up to three friends… Can you conque...
Dünnes Eis is a point-and-click short story by award-winning game designer Jan “Poki” Baumann, who has won numerous awards for games such as the Deponia series. Since 2021, Poki ha...
Enter the Highlands. Lose yourself. Find harmony. Reach the sea. A narrative adventure with rhythm and survival elements, from the creators of Heaven’s Vault and 80 Days.
A rhythm game in which players can play popular arrangements of Touhou Project songs. A rebuild of Touhou Danmaku Kagura as a stand-alone version with a completely new storyline.
Starstruck: Hands of Time is a story-rich rhythm adventure game where you play guitar and abuse time travel! Control a giant hand destroying a miniature town, or play as the two gu...
We all live with the fear of reaching the shadow of dementia. The ultimate fear of forgetting. The fear of not remembering our past, what led us here. For who do we become when we...